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Unity player apk
Unity player apk






Are these creating conflict with each other?Īlso, regarding downgrading to 1.7.0, what would be the proper method? Should I just import the package and replace the 1.8.0 files or completely delete 1.8.0 files and replace them with 1.7.0?Ĥ 15:57:57.414 31953 1510 Fatal xyz.abc :675] Runtime aborting.

unity player apk

I am using PAD 1.8.0, and also, I am also using Firebase for unity 8.10.0. Crash occurs for me on the start of the game, the game doesn't even launch at all. Hi I am also facing the same issue as mentioned in the topic. I'm using Asset Delivery system only from pack and without it all works just fine After Build&Run all is working perfectly, but after each next reload - crash.Ĭlearing app cache helps one time, at second time after clear game crashing again. :2372] Throwing new exception 'No interface method getPackStates(Ljava/util/List )Lcom/google/android/play/core/tasks/Task in class Lcom/google/android/play/core/assetpacks/AssetPackManager or its super classes (declaration of '.' appears in base.apk!x)' with unexpected pending exception: : No interface method getPackStates(Ljava/util/List )Lcom/google/android/play/core/tasks/Task in class Lcom/google/android/play/core/assetpacks/AssetPackManager or its super classes (declaration of '.' appears in base.apk!x) :2372] at void com.unit圓d.(, com.unit圓d.player.IAssetPackManagerStatusQuer圜allback) ((null):-1) :2372] at void com.unit圓d.(, com.unit圓d.player.IAssetPackManagerStatusQuer圜allback) ((null):-1) :2372] at boolean com.unit圓d.() ((null):-2) :2372] at boolean com.unit圓d.$300(com.unit圓d.player.UnityPlayer) ((null):-1) :2372] at boolean com.unit圓d.player.UnityPlayer$e$1.handleMessage(android.os.Message) ((null):-1) :2372] at void android.os.Handler.dispatchMessage(android.os.Message) (Handler.java:102) :2372] at boolean android.os.Looper.loopOnce(android.os.Looper, long, int) (Looper.java:226) :2372] at void android.os.Looper.loop() (Looper.java:313) :2372] at void com.unit圓d.player.UnityPlayer$e.run() ((null):-1) :2372]Ĭrash is occurring at second launch of game. Public string webClientId = "'m now experiencing crash on android devices with Android 12 only. Public class GoogleSignInClass : MonoBehaviour I would appreciate it if you let me know what I should check. A pop-up for selecting a Google account appears, but login does not proceed.

unity player apk

However, if I upload the test version through the Google Play console, I cannot log in. I tried to log in to Google using Firebase and succeeded. I am developing Android games with Unity.








Unity player apk